#include <stdio.h>
#include <stdlib.h>
-#include "palette.h"
+#include <engine/palette.h>
#include "upkg.h"
-G_DEFINE_DYNAMIC_TYPE(EnginePalette, engine_palette, U_OBJECT_TYPE);
+G_DEFINE_DYNAMIC_TYPE(EnginePalette, engine_palette, U_TYPE_OBJECT);
static int deserialize(UObject *uo)
{