#include <uobject/uobject.h>
#include <uobject/exportable.h>
#include <uobject/loadable.h>
+#include <engine/music.h>
#include "music-module.h"
-#include "music.h"
#include "upkg.h"
#define MUSIC_GET_PRIV(o) \
static void exportable_init(UObjectExportable *);
static void loadable_init(UObjectLoadable *);
-G_DEFINE_DYNAMIC_TYPE_EXTENDED(EngineMusic, engine_music, U_OBJECT_TYPE, 0,
+G_DEFINE_DYNAMIC_TYPE_EXTENDED(EngineMusic, engine_music, U_TYPE_OBJECT, 0,
G_IMPLEMENT_INTERFACE(U_OBJECT_TYPE_EXPORTABLE, exportable_init)
G_IMPLEMENT_INTERFACE(U_OBJECT_TYPE_LOADABLE, loadable_init)
);