/*
- * upkg: tool for manipulating Unreal Tournament packages.
- * Copyright (C) 2009 Nick Bowler
+ * upkg: tool for manipulating Unreal Tournament packages.
+ * Copyright © 2009-2012, 2020, 2022 Nick Bowler
*
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
+#include <config.h>
#include <stdio.h>
#include <glib-object.h>
-#include "music.h"
-#include "texture.h"
+#include <engine/mesh.h>
+#include <engine/music.h>
+#include <engine/palette.h>
+#include <engine/sound.h>
+#include <engine/texture.h>
#define init engine_LTX_init
#define exit engine_LTX_exit
int init(GTypeModule *m)
{
- music_register(m);
- texture_register(m);
+ engine_mesh_register_type(m);
+ engine_music_register_type(m);
+ engine_palette_register_type(m);
+ engine_sound_register_type(m);
+ engine_texture_register_type(m);
return 0;
}