/*
* upkg: tool for manipulating Unreal Tournament packages.
- * Copyright (C) 2009 Nick Bowler
+ * Copyright © 2009-2011 Nick Bowler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
#define U_OBJECT_PACKAGE_H_
#include <glib-object.h>
+#include <stdbool.h>
#define U_PKG_TYPE (u_pkg_get_type())
#define U_PKG(obj) \
struct UPkg {
GTypeModule parent;
+ struct upkg *pkg;
};
struct UPkgClass {
};
GType u_pkg_get_type(void);
-GTypeModule *u_pkg_new(const char *name);
+GTypeModule *u_pkg_open(const char *name);
-const char *u_pkg_get_search_path(void);
-int u_pkg_set_search_path(const char *path);
-int u_pkg_add_search_dir(const char *path);
+bool u_pkg_is_native(GTypeModule *pkg);
#endif