/*
* upkg: tool for manipulating Unreal Tournament packages.
* Copyright (C) 2009 Nick Bowler
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef U_OBJECT_PACKAGE_H_
#define U_OBJECT_PACKAGE_H_
#include
#define U_PKG_TYPE (u_pkg_get_type())
#define U_PKG(obj) \
G_TYPE_CHECK_INSTANCE_CAST(obj, U_PKG_TYPE, UPkg)
#define U_PKG_CLASS(class) \
G_TYPE_CHECK_CLASS_CAST(class, U_PKG_TYPE, UPkgClass)
#define IS_U_PKG(obj) \
G_TYPE_CHECK_INSTANCE_TYPE(obj, U_PKG_TYPE)
#define IS_U_PKG_CLASS(class) \
G_TYPE_CHECK_CLASS_TYPE(class, U_PKG_TYPE, UPkgClass)
#define U_PKG_GET_CLASS(obj) \
G_TYPE_INSTANCE_GET_CLASS(obj, U_PKG_TYPE, UPkgClass)
typedef struct UPkg UPkg;
typedef struct UPkgClass UPkgClass;
struct UPkg {
GTypeModule parent;
struct upkg *pkg;
};
struct UPkgClass {
GTypeModuleClass parent;
};
GType u_pkg_get_type(void);
GTypeModule *u_pkg_open(const char *name);
#endif