2 * upkg: tool for manipulating Unreal Tournament packages.
3 * Copyright (C) 2009 Nick Bowler
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include <glib-object.h>
21 #include <uobject/loadable.h>
23 GType u_object_loadable_get_type(void)
25 static GType type = 0;
27 static const GTypeInfo info = {
28 sizeof (UObjectLoadable),
33 type = g_type_register_static(G_TYPE_INTERFACE,
34 "UObjectLoadable", &info, 0);
39 int u_object_load(GObject *obj)
41 g_return_val_if_fail(U_OBJECT_IS_LOADABLE(obj), -1);
42 return U_OBJECT_LOADABLE_GET_INTERFACE(obj)->load(obj);
45 void u_object_unload(GObject *obj)
47 g_return_if_fail(U_OBJECT_IS_LOADABLE(obj));
48 U_OBJECT_LOADABLE_GET_INTERFACE(obj)->unload(obj);