2 * upkg: tool for manipulating Unreal Tournament packages.
3 * Copyright © 2009-2011 Nick Bowler
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 3 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include <glib-object.h>
22 #include <engine/music.h>
23 #include <engine/texture.h>
24 #include <engine/palette.h>
26 #define init engine_LTX_init
27 #define exit engine_LTX_exit
29 int init(GTypeModule *m)
32 engine_texture_register_type(m);
33 engine_palette_register_type(m);