X-Git-Url: http://git.draconx.ca/gitweb/rrace.git/blobdiff_plain/e63b5c4d1965ee2ea238441ed0dba468f64da137..3d33a915bbe605b0dc98a28666d9c17ee464e156:/src/motif.c diff --git a/src/motif.c b/src/motif.c index d7eb5e8..f9da292 100644 --- a/src/motif.c +++ b/src/motif.c @@ -19,6 +19,7 @@ #include #include #include +#include #include #include @@ -28,6 +29,8 @@ #include "motifopt.h" #include "game.h" +#define TIMER_UPDATE_MS 33 + #define PROGNAME "rrace" static const char *progname = PROGNAME; static const struct option lopts[] = { LOPTS_INITIALIZER, {0} }; @@ -125,6 +128,87 @@ static Widget early_setup(XtAppContext *app, int argc, char **argv) return shell; } +static void timer_tick(void *data, XtIntervalId *id) +{ + struct app_state *state = data; + XtAppContext app; + + if (state->board.x > 4) { + /* Game is over */ + state->timer_tick = 0; + return; + } + + app = XtWidgetToApplicationContext(state->timer); + ui_timer_update(state, game_elapsed(&state->board)); + state->timer_tick = XtAppAddTimeOut(app, TIMER_UPDATE_MS, + timer_tick, state); +} + +static void do_input_move(struct app_state *state, int x, int y) +{ + uint_fast32_t mask; + + if ((mask = game_do_move(&state->board, x, y)) != 0) { + if (game_check_goal(&state->board) == 0) { + int_fast32_t ms = game_finish(&state->board); + unsigned min, sec; + + ui_timer_update(state, ms); + + sec = ms / 1000, ms %= 1000; + min = sec / 60, sec %= 60; + printf("You won! Time was %u:%.2u.%.3u\n", + min, sec, (unsigned)ms); + + mask |= ~GOAL_MASK; + } + + x11_redraw_game(state, mask); + } +} + +static void set_view_goal(struct app_state *state, int view_goal) +{ + state->view_goal_on_game = view_goal; + x11_redraw_game(state, game_check_goal(&state->board)); +} + +static void game_input(Widget w, void *data, void *cb_data) +{ + XmDrawingAreaCallbackStruct *cbs = cb_data; + XButtonEvent *b = &cbs->event->xbutton; + struct app_state *state = data; + Dimension width, height; + + switch (cbs->event->type) { + case ButtonPress: + switch (b->button) { + case Button1: + if (b->state & Button3Mask) + break; + + XtVaGetValues(w, XmNwidth, &width, + XmNheight, &height, + (char *)NULL); + + do_input_move(state, b->x / (width / 5), + b->y / (height / 5)); + break; + case Button3: + set_view_goal(state, 1); + break; + } + break; + case ButtonRelease: + switch (b->button) { + case Button3: + set_view_goal(state, 0); + break; + } + } +} + static struct app_state state; static void proc_exit(Widget w, XEvent *e, String *argv, Cardinal *argc) @@ -140,9 +224,18 @@ static void proc_new_game(Widget w, XEvent *e, String *argv, Cardinal *argc) shell = XtParent(shell); game_reset(&state.board); + x11_redraw_goal(&state, -1); x11_redraw_game(&state, -1); x11_redraw_icon(&state, shell); + + if (!state.timer_tick) { + XtAppContext app = XtWidgetToApplicationContext(w); + state.timer_tick = XtAppAddTimeOut(app, TIMER_UPDATE_MS, + timer_tick, &state); + } + + game_begin(&state.board); } static const XtActionsRec menu_actions[] = { @@ -154,6 +247,7 @@ static XtAppContext app_initialize(int argc, char **argv) { XtAppContext app; Widget shell; + int i; if (argc > 0) progname = argv[0]; @@ -162,7 +256,15 @@ static XtAppContext app_initialize(int argc, char **argv) XtAppAddActions(app, (void *)menu_actions, XtNumber(menu_actions)); ui_initialize(&state, shell); x11_initialize(&state, shell); + + XtAddCallback(state.game, XmNinputCallback, game_input, &state); + + /* Begin with the game in winning state */ game_reset(&state.board); + for (i = 0; i < 3; i++) + state.board.game[i] = state.board.goal[i] << GOAL_SHIFT; + game_finish(&state.board); + state.use_ewmh_icons = ewmh_probe_wm_icon(shell); XtRealizeWidget(shell); @@ -173,6 +275,7 @@ static XtAppContext app_initialize(int argc, char **argv) int main(int argc, char **argv) { + setlocale(LC_ALL, ""); XtAppMainLoop(app_initialize(argc, argv)); return 0; }