X-Git-Url: http://git.draconx.ca/gitweb/rrace.git/blobdiff_plain/bbe659b000e2c281340953c5fc96bd7ac3b94eaa..1b1de4a466963fbfebf76e3920bf0cb573102cff:/src/motif.h diff --git a/src/motif.h b/src/motif.h index cb07ec3..922f5c1 100644 --- a/src/motif.h +++ b/src/motif.h @@ -1,6 +1,6 @@ /* * X11 GUI for slide puzzle game - * Copyright © 2022 Nick Bowler + * Copyright © 2022-2023 Nick Bowler * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -23,31 +23,29 @@ #include "colour.h" #include "game.h" +/* If set, _NET_WM_ICON property will be added/updated to toplevel window. */ +#define FLAG_USE_EWMH_ICONS 1u + +/* If set, the goal will be displayed over the main play area. */ +#define FLAG_VIEW_GOAL_ON_GAME 2u + +/* If set, the Xt timer update process is currently installed. */ +#define FLAG_TIMER_RUNNING 4u + struct app_state { struct board board; Widget game, goal; - struct xcounter *timer; - /* Current window width/height for resize handling. */ - Dimension game_sz[2], goal_sz[2]; - - XtIntervalId timer_tick; - - XtIntervalId render_tick; - XtWorkProcId render_proc; - uint_fast32_t render_game_mask; - uint_fast16_t render_goal_mask; - - /* If true, the goal will be displayed over the main play area. */ - int view_goal_on_game; + Pixmap icon_pixmap; + GC tile_gc; - /* Whether to set _NET_WM_ICON property on WMShell */ - int use_ewmh_icons; + uint_least32_t render_game_mask; + uint_least16_t render_goal_mask; + uint_least16_t game_tile_sz, goal_tile_sz; + uint_least16_t flags; - GC tile_gc; - Pixmap icon_pixmap; uint_least32_t tile_colour[TILE_MAX-1][3]; };