X-Git-Url: http://git.draconx.ca/gitweb/rrace.git/blobdiff_plain/b39d19918b63b80d1f3b068d158fe43415b9d1b6..372c088b3d4a74b3f2b9881c9a1eb36028bf44e9:/src/game.h diff --git a/src/game.h b/src/game.h index 301dfac..958cc60 100644 --- a/src/game.h +++ b/src/game.h @@ -20,6 +20,7 @@ #define RRACE_GAME_H_ #include +#include enum { TILE_EMPTY, @@ -32,7 +33,9 @@ enum { TILE_MAX }; -enum { GOAL_SHIFT = 6 }; +#define GOAL_SHIFT 6 +#define GOAL_MASK 0x739c0ul + struct board { /* * Bit planes representing the current game area. @@ -63,8 +66,10 @@ struct board { */ uint_least16_t goal[3]; - /* (x, y) position of the current empty position. */ + /* (x, y) position of the current empty space. */ uint_least8_t x, y; + + xtime_t time_start; }; /* Return the board bitmap with all bits in column x set */ @@ -156,14 +161,16 @@ static inline uint_fast32_t board_right(int x) * and update the location of the empty position which, if the move was valid * is now (x, y). * - * Returns 0 if the move was valid (and board has been updated), -1 otherwise. + * Returns the board bitmap indicating which positions changed. A return + * value of 0 therefore indicates an invalid move. */ -int game_do_move(struct board *board, int x, int y); +uint_fast32_t game_do_move(struct board *board, int x, int y); /* - * Returns 1 if the game is in a winning position, or 0 otherwise. + * Returns the board bitmap setting game locations that differ from the goal. + * A return value of 0 therefore indicates a winning position. */ -int game_check_goal(struct board *board); +uint_fast32_t game_check_goal(struct board *board); /* * Initialize the game RNG such that the next call to game_reset will produce a @@ -176,9 +183,20 @@ void game_reseed(unsigned long long seed); */ void game_reset(struct board *board); +/* + * Reset the game start time. + */ +void game_begin(struct board *board); + +/* + * Return the total elapsed time (in ms) since the last call to game_begin. + */ +int_fast32_t game_elapsed(struct board *board); + /* * Disable new moves and clear all tile bits other than the 9 goal tiles. + * Returns the total elapsed time (in ms). */ -void game_finish(struct board *board); +int_fast32_t game_finish(struct board *board); #endif