X-Git-Url: http://git.draconx.ca/gitweb/rrace.git/blobdiff_plain/a3f2189bfac7e5b1acdf3640cd3b50a7a6636906..3ac1945c3a0006d33a90a0c2dbee2f2e96e8907d:/src/motif_ui.c diff --git a/src/motif_ui.c b/src/motif_ui.c index 279f550..4734d05 100644 --- a/src/motif_ui.c +++ b/src/motif_ui.c @@ -30,8 +30,6 @@ #define MIN(a, b) ((a) < (b) ? (a) : (b)) -static void game_configure(Widget w); - /* XXX generate this list? */ enum { widgetMainWindow, @@ -130,7 +128,6 @@ static Widget create_widget(const struct ui_widget *item, Widget parent, { String name = (void *)&tree_strtab[item->name]; WidgetClass class; - Widget w; if (item->widget_type == widgetMenuBar) return XmCreateMenuBar(parent, name, args, num_args); @@ -209,13 +206,36 @@ construct_menu(const struct ui_menuitem *root, Widget parent, unsigned i) static void game_resize(Widget w, void *data, void *cb_data) { if (XtIsRealized(w)) - x11_redraw_game(data); + x11_redraw_game(data, -1); } static void goal_resize(Widget w, void *data, void *cb_data) { if (XtIsRealized(w)) - x11_redraw_goal(data); + x11_redraw_goal(data, -1); +} + +static void do_input_move(struct app_state *state, int x, int y) +{ + uint_least32_t *gp = state->board.game, prev[4]; + + memcpy(prev, gp, sizeof prev); + if (game_do_move(&state->board, x, y) == 0) { + uint_least32_t mask; + + if (game_check_goal(&state->board)) { + printf("You win!\n"); + game_finish(&state->board); + } + + /* Figure out which tiles changed */ + prev[0] ^= gp[0]; + prev[1] ^= gp[1]; + prev[2] ^= gp[2]; + mask = prev[0] | prev[1] | prev[2]; + + x11_redraw_game(state, mask); + } } static void game_input(Widget w, void *data, void *cb_data) @@ -232,20 +252,54 @@ static void game_input(Widget w, void *data, void *cb_data) XmNheight, &height, (char *)NULL); x = click->x / (width/5); - y = click->y / (width/5); + y = click->y / (height/5); } if (x > 4 || y > 4) return; - if (game_do_move(&state->board, x, y) == 0) { - if (game_check_goal(&state->board)) { - printf("You win!\n"); - game_finish(&state->board); - } + do_input_move(state, x, y); +} - x11_redraw_game(state); - } +/* Figure out which tiles intersect a rectangle. */ +static uint_fast32_t +expose_mask(int rect_x, int rect_y, int rect_w, int rect_h, + int tile_w, int tile_h) +{ + return board_right(rect_x / tile_w) + & board_below(rect_y / tile_h) + & board_above((rect_y + rect_h - 1) / tile_h) + & board_left((rect_x + rect_w - 1) / tile_w); +} + +static void game_expose(Widget w, void *data, void *cb_data) +{ + XmDrawingAreaCallbackStruct *cbs = cb_data; + XExposeEvent *e = &cbs->event->xexpose; + Dimension width, height; + uint_fast32_t mask; + + XtVaGetValues(w, XmNwidth, &width, XmNheight, &height, (char *)NULL); + if (!(width /= 5) || !(height /= 5)) + return; + + mask = expose_mask(e->x, e->y, e->width, e->height, width, height); + x11_redraw_game(data, mask); +} + +static void goal_expose(Widget w, void *data, void *cb_data) +{ + XmDrawingAreaCallbackStruct *cbs = cb_data; + XExposeEvent *e = &cbs->event->xexpose; + Dimension width, height; + uint_fast32_t mask; + + XtVaGetValues(w, XmNwidth, &width, XmNheight, &height, (char *)NULL); + if (!(width /= 3) || !(height /= 3)) + return; + + mask = expose_mask(e->x, e->y, e->width, e->height, width, height); + x11_redraw_goal(data, mask); } void ui_initialize(struct app_state *state, Widget shell) @@ -264,10 +318,10 @@ void ui_initialize(struct app_state *state, Widget shell) state->game = XtNameToWidget(shell, "*gameCanvas"); XtAddCallback(state->game, XmNresizeCallback, game_resize, state); - XtAddCallback(state->game, XmNexposeCallback, game_resize, state); + XtAddCallback(state->game, XmNexposeCallback, game_expose, state); XtAddCallback(state->game, XmNinputCallback, game_input, state); state->goal = XtNameToWidget(shell, "*goalCanvas"); XtAddCallback(state->goal, XmNresizeCallback, goal_resize, state); - XtAddCallback(state->goal, XmNexposeCallback, goal_resize, state); + XtAddCallback(state->goal, XmNexposeCallback, goal_expose, state); }