X-Git-Url: http://git.draconx.ca/gitweb/rrace.git/blobdiff_plain/683ddffaa0940d7c8b792d790c617e6950ce7a1a..4ba1a1949117408cf81132b4f168a4e7f0a79ac3:/src/motif.c diff --git a/src/motif.c b/src/motif.c index cce9f3f..7396c0b 100644 --- a/src/motif.c +++ b/src/motif.c @@ -25,19 +25,28 @@ #include "help.h" #include "motif.h" -#include "options.h" +#include "motifopt.h" +#include "game.h" + +#define TIMER_UPDATE_MS 33 #define PROGNAME "rrace" static const char *progname = PROGNAME; static const struct option lopts[] = { LOPTS_INITIALIZER, {0} }; static char * const default_resources[] = { - PROGNAME "*game.height: 371", // 365 + 2*shadowThickness - PROGNAME "*game.width: 498", + "*title: RRace", + "*game.height: 371", // 365 + 2*shadowThickness + "*game.width: 498", + + "*game.XmFrame.shadowThickness: 3", + "*game.XmFrame.shadowType: shadow_in", + "*goalArea.leftOffset: 1", - PROGNAME "*game.XmFrame.shadowThickness: 3", - PROGNAME "*game.XmFrame.shadowType: shadow_in", - PROGNAME "*goalArea.leftOffset: 1", + "*gameNew.accelerator: CtrlN", + "*gameNew.acceleratorText: Ctrl+N", + "*gameExit.accelerator: CtrlQ", + "*gameExit.acceleratorText: Ctrl+Q", NULL }; @@ -60,6 +69,7 @@ static void print_usage(FILE *f) static void print_help(void) { + struct lopt_help help = {0}; const struct option *opt; print_usage(stdout); @@ -67,9 +77,6 @@ static void print_help(void) putchar('\n'); puts("Options:"); for (opt = lopts; opt->name; opt++) { - struct lopt_help help; - int w; - if (!lopt_get_help(opt, &help)) continue; help_print_option(opt, help.arg, help.desc, 20); @@ -97,9 +104,9 @@ static Widget early_setup(XtAppContext *app, int argc, char **argv) } } - shell = XtOpenApplication(app, PROGNAME, NULL, 0, + shell = XtOpenApplication(app, PACKAGE_TARNAME, NULL, 0, &argc, argv, (String *)default_resources, - sessionShellWidgetClass, NULL, 0); + sessionShellWidgetClass, NULL, 0); opterr = optind = 1; while ((opt = getopt_long_only(argc, argv, "", lopts, NULL)) != -1) { @@ -120,18 +127,148 @@ static Widget early_setup(XtAppContext *app, int argc, char **argv) return shell; } +static void timer_tick(void *data, XtIntervalId *id) +{ + struct app_state *state = data; + XtAppContext app; + + if (state->board.x > 4) { + /* Game is over */ + state->timer_tick = 0; + return; + } + + app = XtWidgetToApplicationContext(state->timer); + ui_timer_update(state, game_elapsed(&state->board)); + state->timer_tick = XtAppAddTimeOut(app, TIMER_UPDATE_MS, + timer_tick, state); +} + +static void do_input_move(struct app_state *state, int x, int y) +{ + uint_fast32_t mask; + + if ((mask = game_do_move(&state->board, x, y)) != 0) { + if (game_check_goal(&state->board) == 0) { + int_fast32_t ms = game_finish(&state->board); + unsigned min, sec; + + ui_timer_update(state, ms); + + sec = ms / 1000, ms %= 1000; + min = sec / 60, sec %= 60; + printf("You won! Time was %u:%.2u.%.3u\n", + min, sec, (unsigned)ms); + + mask |= ~GOAL_MASK; + } + + x11_redraw_game(state, mask); + } +} + +static void set_view_goal(struct app_state *state, int view_goal) +{ + state->view_goal_on_game = view_goal; + x11_redraw_game(state, game_check_goal(&state->board)); +} + +static void game_input(Widget w, void *data, void *cb_data) +{ + XmDrawingAreaCallbackStruct *cbs = cb_data; + XButtonEvent *b = &cbs->event->xbutton; + struct app_state *state = data; + Dimension width, height; + + switch (cbs->event->type) { + case ButtonPress: + switch (b->button) { + case Button1: + if (b->state & Button3Mask) + break; + + XtVaGetValues(w, XmNwidth, &width, + XmNheight, &height, + (char *)NULL); + + do_input_move(state, b->x / (width / 5), + b->y / (height / 5)); + break; + case Button3: + set_view_goal(state, 1); + break; + } + break; + case ButtonRelease: + switch (b->button) { + case Button3: + set_view_goal(state, 0); + break; + } + } +} + +static struct app_state state; + +static void proc_exit(Widget w, XEvent *e, String *argv, Cardinal *argc) +{ + XtAppSetExitFlag(XtWidgetToApplicationContext(w)); +} + +static void proc_new_game(Widget w, XEvent *e, String *argv, Cardinal *argc) +{ + Widget shell; + + for (shell = w; !XtIsWMShell(shell);) + shell = XtParent(shell); + + game_reset(&state.board); + + x11_redraw_goal(&state, -1); + x11_redraw_game(&state, -1); + x11_redraw_icon(&state, shell); + + if (!state.timer_tick) { + XtAppContext app = XtWidgetToApplicationContext(w); + state.timer_tick = XtAppAddTimeOut(app, TIMER_UPDATE_MS, + timer_tick, &state); + } + + game_begin(&state.board); +} + +static const XtActionsRec menu_actions[] = { + { "gameNew", proc_new_game }, + { "gameExit", proc_exit } +}; + static XtAppContext app_initialize(int argc, char **argv) { XtAppContext app; Widget shell; + int i; if (argc > 0) progname = argv[0]; shell = early_setup(&app, argc, argv); - ui_initialize(shell); + XtAppAddActions(app, (void *)menu_actions, XtNumber(menu_actions)); + ui_initialize(&state, shell); + x11_initialize(&state, shell); + + XtAddCallback(state.game, XmNinputCallback, game_input, &state); + + /* Begin with the game in winning state */ + game_reset(&state.board); + for (i = 0; i < 3; i++) + state.board.game[i] = state.board.goal[i] << GOAL_SHIFT; + game_finish(&state.board); + + state.use_ewmh_icons = ewmh_probe_wm_icon(shell); XtRealizeWidget(shell); + x11_redraw_icon(&state, shell); + return app; }