X-Git-Url: http://git.draconx.ca/gitweb/rrace.git/blobdiff_plain/568ff47f18d09158e4760ff793be9004e4d61a96..aebcc2d9a4090d8136f750463b1cfbb73916d717:/src/motif_ui.c diff --git a/src/motif_ui.c b/src/motif_ui.c index 726e24f..4559ff6 100644 --- a/src/motif_ui.c +++ b/src/motif_ui.c @@ -205,18 +205,6 @@ construct_menu(const struct ui_menuitem *root, Widget parent, unsigned i) } } -static void game_resize(Widget w, void *data, void *cb_data) -{ - if (XtIsRealized(w)) - x11_redraw_game(data, -1); -} - -static void goal_resize(Widget w, void *data, void *cb_data) -{ - if (XtIsRealized(w)) - x11_redraw_goal(data, -1); -} - /* Figure out which tiles intersect a rectangle. */ static uint_fast32_t expose_mask(int rect_x, int rect_y, int rect_w, int rect_h, @@ -228,6 +216,57 @@ expose_mask(int rect_x, int rect_y, int rect_w, int rect_h, & board_left((rect_x + rect_w - 1) / tile_w); } +/* + * Calculate which tiles need to be redrawn after resizing. This is the + * tiles which (at the new size) are fully contained in the previous area. + * + * When shrinking, this is all tiles, but when enlarging, the generated + * expose events will trigger drawing of the new area. + */ +static uint_fast32_t resize_helper(Widget w, Dimension *oldsz, int gridsz) +{ + Dimension new_w, new_h, common_w, common_h; + + if (!XtIsRealized(w)) + return 0; + + XtVaGetValues(w, XmNwidth, &new_w, XmNheight, &new_h, (char *)NULL); + common_w = MIN(new_w, oldsz[0]); + common_h = MIN(new_h, oldsz[1]); + oldsz[0] = new_w; + oldsz[1] = new_h; + new_w /= gridsz; + new_h /= gridsz; + + /* Round down to multiple of tile dimensions */ + common_w = common_w / new_w * new_w; + common_h = common_h / new_h * new_h; + + if (new_w > 0 && new_h > 0) + return expose_mask(0, 0, common_w, common_h, new_w, new_h); + return 0; +} + +static void game_resize(Widget w, void *data, void *cb_data) +{ + struct app_state *state = data; + uint_fast32_t mask; + + mask = resize_helper(w, state->game_sz, 5); + if (mask) + x11_redraw_game(data, mask); +} + +static void goal_resize(Widget w, void *data, void *cb_data) +{ + struct app_state *state = data; + uint_fast32_t mask; + + mask = resize_helper(w, state->goal_sz, 3); + if (mask) + x11_redraw_goal(data, mask); +} + static void game_expose(Widget w, void *data, void *cb_data) { XmDrawingAreaCallbackStruct *cbs = cb_data; @@ -271,8 +310,16 @@ void ui_initialize(struct app_state *state, Widget shell) XtVaSetValues(menubar, XmNmenuHelpWidget, help, (char *)NULL); configure_mainwin(state, XtNameToWidget(shell, "*game")); + + XtVaGetValues(state->game, XmNwidth, &state->game_sz[0], + XmNheight, &state->game_sz[1], + (char *)NULL); XtAddCallback(state->game, XmNresizeCallback, game_resize, state); XtAddCallback(state->game, XmNexposeCallback, game_expose, state); + + XtVaGetValues(state->game, XmNwidth, &state->goal_sz[0], + XmNheight, &state->goal_sz[1], + (char *)NULL); XtAddCallback(state->goal, XmNresizeCallback, goal_resize, state); XtAddCallback(state->goal, XmNexposeCallback, goal_expose, state); }