X-Git-Url: http://git.draconx.ca/gitweb/rrace.git/blobdiff_plain/3ac1945c3a0006d33a90a0c2dbee2f2e96e8907d..1b1de4a466963fbfebf76e3920bf0cb573102cff:/src/motif.h diff --git a/src/motif.h b/src/motif.h index 3e85277..922f5c1 100644 --- a/src/motif.h +++ b/src/motif.h @@ -1,6 +1,6 @@ /* * X11 GUI for slide puzzle game - * Copyright © 2022 Nick Bowler + * Copyright © 2022-2023 Nick Bowler * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -20,26 +20,74 @@ #define RRACE_MOTIF_H_ #include -#include "ewmhicon.h" +#include "colour.h" #include "game.h" +/* If set, _NET_WM_ICON property will be added/updated to toplevel window. */ +#define FLAG_USE_EWMH_ICONS 1u + +/* If set, the goal will be displayed over the main play area. */ +#define FLAG_VIEW_GOAL_ON_GAME 2u + +/* If set, the Xt timer update process is currently installed. */ +#define FLAG_TIMER_RUNNING 4u + struct app_state { struct board board; Widget game, goal; + struct xcounter *timer; - /* Whether to set _NET_WM_ICON property on WMShell */ - int use_ewmh_icons; - - GC tile_gc; Pixmap icon_pixmap; + GC tile_gc; + + uint_least32_t render_game_mask; + uint_least16_t render_goal_mask; + uint_least16_t game_tile_sz, goal_tile_sz; + uint_least16_t flags; + uint_least32_t tile_colour[TILE_MAX-1][3]; }; void ui_initialize(struct app_state *state, Widget shell); -void x11_initialize(struct app_state *state, Screen *screen); +void ui_show_about(struct app_state *state, Widget shell); +void ui_timer_update(struct app_state *state, int_fast32_t elapsed); + +void x11_initialize(struct app_state *state, Widget shell); void x11_redraw_icon(struct app_state *state, Widget shell); -void x11_redraw_goal(struct app_state *state, uint_fast32_t mask); void x11_redraw_game(struct app_state *state, uint_fast32_t mask); +/* + * Redraw goal tiles immediately. The mask specifies which tiles will + * be redrawn, in the same bit arrangement as the board goal bitmaps. + * Tiles corresponding to set bits in mask are redrawn, and tiles + * corresponding to clear bits are not redrawn. + * + * Additionally, if icon_shell is non-null (with the caller passing the + * application shell widget), the program's icon pixmap is updated to + * match the current goal. + */ +void x11_redraw_goal(struct app_state *state, uint_fast32_t mask, + Widget icon_shell); + +/* + * Mark tiles for redraw. The redraw is not performed immediately, but + * rather a background task is installed to perform the redraw at a later + * time. + * + * The mode parameter may be one of the following enumerated values: + * + * * RENDER_MODE_GAME: mark game tiles for update. + * * RENDER_MODE_GOAL: mark goal tiles for update. + * * RENDER_MODE_BOTH: mark both game and goal tiles for update (probably + * only useful if mask has all bits set). + */ +void x11_queue_render(struct app_state *state, uint_fast32_t mask, int mode); + +enum { + RENDER_MODE_GOAL = 1, + RENDER_MODE_GAME = 2, + RENDER_MODE_BOTH = 3 +}; + #endif