configure_mainwin(state, XtNameToWidget(shell, "*game"));
- XtVaGetValues(state->game, XmNwidth, &state->game_sz[0],
- XmNheight, &state->game_sz[1],
- (char *)NULL);
XtAddCallback(state->game, XmNresizeCallback, resize, state);
XtAddCallback(state->game, XmNexposeCallback, expose, state);
-
- XtVaGetValues(state->game, XmNwidth, &state->goal_sz[0],
- XmNheight, &state->goal_sz[1],
- (char *)NULL);
XtAddCallback(state->goal, XmNresizeCallback, resize, state);
XtAddCallback(state->goal, XmNexposeCallback, expose, state);
}