]> git.draconx.ca Git - rrace.git/blobdiff - src/curses.c
Fix bitmap generation in goal overlay feature.
[rrace.git] / src / curses.c
index 8405e234fbedcb2eadd5b6e8acae8f13ddfd2d30..c0f4265e25fc98054f947cce25290b227e941ab6 100644 (file)
@@ -1,6 +1,6 @@
 /*
  * Curses UI for slide puzzle game
- * Copyright © 2022 Nick Bowler
+ * Copyright © 2022-2023 Nick Bowler
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -115,17 +115,11 @@ static void draw_tile(WINDOW **win, unsigned colour, unsigned selected,
 
 static int
 redraw_tile(WINDOW **win, unsigned x, unsigned y, unsigned start_column,
-           uint_fast32_t bit0, uint_fast32_t bit1, uint_fast32_t bit2,
-           unsigned selected)
+           uint_least32_t *gp, unsigned selected)
 {
-       uint_fast32_t pos = board_position(x, y);
-       unsigned char tile = 0;
+       unsigned tile = board_tile(gp, 5*y+x);
 
-       if (bit0 & pos) tile |= 1;
-       if (bit1 & pos) tile |= 2;
-       if (bit2 & pos) tile |= 4;
        assert(tile < TILE_MAX);
-
        draw_tile(win, tile, selected, x, y, start_column);
        return tile;
 }
@@ -162,19 +156,13 @@ static void curs_redraw_game(struct app_state *state, uint_fast32_t mask)
        if (mask == -1)
                redraw_area_border(state->gamewin, 2, 5);
 
-       if (state->view_goal_on_game) {
-               for (i = 0; i < 3; i++) {
-                       buf[i] = state->board.goal[i];
-                       buf[i] = (gp[i] & ~GOAL_MASK) | (buf[i] << GOAL_SHIFT);
-               }
-               gp = buf;
-       }
+       if (state->view_goal_on_game)
+               gp = game_overlay_goal(&state->board, buf);
 
        for (i = 0; i < 25; i++) {
                if (mask & 1) {
                        redraw_tile(state->gamewin, i%5, i/5,
-                                   4, gp[0], gp[1], gp[2],
-                                   i == state->cursor);
+                                   4, gp, i == state->cursor);
                }
                mask >>= 1;
        }
@@ -182,7 +170,11 @@ static void curs_redraw_game(struct app_state *state, uint_fast32_t mask)
 
 static void curs_redraw_goal(struct app_state *state, uint_fast32_t mask)
 {
-       uint_least16_t *gp = state->board.goal;
+       uint_least32_t gp[3] = {
+               state->board.goal[0],
+               state->board.goal[1],
+               state->board.goal[2]
+       };
        int i, x, y;
 
        if (!state->goalwin[PLAYWIN_AREA])
@@ -194,18 +186,17 @@ static void curs_redraw_goal(struct app_state *state, uint_fast32_t mask)
 
        for (i = 0; i < 9; i++) {
                if (mask & 1) {
-                       redraw_tile(state->goalwin, i%3, i/3,
-                                   x+2, gp[0], gp[1], gp[2], 0);
+                       redraw_tile(state->goalwin, i%3, i/3, x+2, gp, 0);
                }
                mask >>= 1;
        }
 }
 
 /* Thin wrapper around wresize which returns ERR if support is unavailable. */
-static int do_wresize(WINDOW *window, int lines, int columns)
+static int do_wresize(WINDOW *window, int h, int w)
 {
 #if HAVE_CURSES_WRESIZE
-       return wresize(window, lines, columns);
+       return wresize(window, h, w);
 #endif
        return ERR;
 }