- for (i = 0; i < ICON_MAX; i++) {
- /* Produces the sequence 16, 24, 32, 48 */
- unsigned size = 16 + (1u<<i)/2 * 8;
+ switch (i) {
+ case 0: icon_tile16((void *)work, seq[j], x, y); break;
+ case 1: icon_tile24((void *)work, seq[j], x, y); break;
+ case 2: icon_tile32((void *)work, seq[j], x, y); break;
+ case 3: icon_tile48((void *)work, seq[j], x, y); break;
+ }
+ }