#include <config.h>
#include <stdio.h>
#include <stdlib.h>
+#include <locale.h>
#include <getopt.h>
#include <Xm/XmAll.h>
#include "motif.h"
#include "motifopt.h"
#include "game.h"
+#include "version.h"
+
+#define TIMER_UPDATE_MS 33
#define PROGNAME "rrace"
static const char *progname = PROGNAME;
"*gameExit.accelerator: Ctrl<Key>Q",
"*gameExit.acceleratorText: Ctrl+Q",
+ "*aboutDialog*pixmapTextPadding: 10",
+
NULL
};
static void print_version(void)
{
- printf("%s %s\n", PROGNAME, PACKAGE_VERSION);
- printf("Copyright (C) 2022 Nick Bowler\n");
+ version_print_head("rrace-motif", stdout);
puts("License GPLv3+: GNU GPL version 3 or any later version");
puts("This is free software: you are free to change and redistribute it.");
puts("There is NO WARRANTY, to the extent permitted by law.");
return shell;
}
+static void timer_tick(void *data, XtIntervalId *id)
+{
+ struct app_state *state = data;
+ XtAppContext app;
+
+ if (state->board.x > 4) {
+ /* Game is over */
+ state->timer_tick = 0;
+ return;
+ }
+
+ app = XtWidgetToApplicationContext(state->timer);
+ ui_timer_update(state, game_elapsed(&state->board));
+ state->timer_tick = XtAppAddTimeOut(app, TIMER_UPDATE_MS,
+ timer_tick, state);
+}
+
static void do_input_move(struct app_state *state, int x, int y)
{
uint_fast32_t mask;
int_fast32_t ms = game_finish(&state->board);
unsigned min, sec;
- /* Negative time just means clock jumps and
- * display headaches. */
- if (ms < 0)
- ms = 0;
+ ui_timer_update(state, ms);
sec = ms / 1000, ms %= 1000;
min = sec / 60, sec %= 60;
- printf("You won! Time was %u:%.2u:%.3u\n",
+ printf("You won! Time was %u:%.2u.%.3u\n",
min, sec, (unsigned)ms);
+
mask |= ~GOAL_MASK;
}
static struct app_state state;
+static Widget get_shell(Widget w)
+{
+ Widget shell;
+
+ for (shell = w; !XtIsWMShell(shell);)
+ shell = XtParent(shell);
+
+ return shell;
+}
+
static void proc_exit(Widget w, XEvent *e, String *argv, Cardinal *argc)
{
XtAppSetExitFlag(XtWidgetToApplicationContext(w));
static void proc_new_game(Widget w, XEvent *e, String *argv, Cardinal *argc)
{
- Widget shell;
-
- for (shell = w; !XtIsWMShell(shell);)
- shell = XtParent(shell);
-
game_reset(&state.board);
x11_redraw_goal(&state, -1);
x11_redraw_game(&state, -1);
- x11_redraw_icon(&state, shell);
+ x11_redraw_icon(&state, get_shell(w));
+
+ if (!state.timer_tick) {
+ XtAppContext app = XtWidgetToApplicationContext(w);
+ state.timer_tick = XtAppAddTimeOut(app, TIMER_UPDATE_MS,
+ timer_tick, &state);
+ }
game_begin(&state.board);
}
+static void proc_about(Widget w, XEvent *e, String *argv, Cardinal *argc)
+{
+ ui_show_about(&state, get_shell(w));
+}
+
static const XtActionsRec menu_actions[] = {
{ "gameNew", proc_new_game },
- { "gameExit", proc_exit }
+ { "gameExit", proc_exit },
+ { "helpAbout", proc_about }
};
static XtAppContext app_initialize(int argc, char **argv)
int main(int argc, char **argv)
{
+ setlocale(LC_ALL, "");
XtAppMainLoop(app_initialize(argc, argv));
return 0;
}