#include <inttypes.h>
#include "ewmhicon.h"
+#include "colour.h"
#include "game.h"
struct app_state {
};
void ui_initialize(struct app_state *state, Widget shell);
-void x11_initialize(struct app_state *state, Screen *screen);
+void x11_initialize(struct app_state *state, Widget shell);
void x11_redraw_icon(struct app_state *state, Widget shell);
void x11_redraw_goal(struct app_state *state, uint_fast32_t mask);
void x11_redraw_game(struct app_state *state, uint_fast32_t mask);