uint_least32_t tile_colour[TILE_MAX-1][3];
};
void ui_initialize(struct app_state *state, Widget shell);
void x11_initialize(struct app_state *state, Screen *screen);
uint_least32_t tile_colour[TILE_MAX-1][3];
};
void ui_initialize(struct app_state *state, Widget shell);
void x11_initialize(struct app_state *state, Screen *screen);