#include <config.h>
#include <stdio.h>
+#include <stdlib.h>
#include <assert.h>
#include <X11/Intrinsic.h>
#include <Xm/XmStrDefs.h>
+#include <X11/Xatom.h>
+#include <X11/Shell.h>
#include "motif.h"
+/* Size of the traditional icon pixmap (multiple of 3) */
+#define ICON_SIZE 48
+
/* TODO user-selectable colours */
static const char * const colours[][3] = {
/*primary bottom top */
gcv.line_width = 1;
state->tile_gc = XCreateGC(display, root, GCLineWidth, &gcv);
+
+ state->icon_pixmap = XCreatePixmap(display, root, ICON_SIZE, ICON_SIZE,
+ DefaultDepthOfScreen(screen));
}
static void draw_tile(struct app_state *state, Display *display, Drawable d,
XFillRectangle(display, d, state->tile_gc, tx+2, ty+2, tw-4, th-4);
}
-static void
+static int
redraw_tile(struct app_state *state, Display *display, Drawable d,
uint_fast32_t bit0, uint_fast32_t bit1, uint_fast32_t bit2,
int x, int y, Dimension w, Dimension h)
} else {
draw_tile(state, display, d, tile, x, y, w, h);
}
+
+ return tile;
+}
+
+static int
+redraw_goal_tile(struct app_state *state, Display *display, Drawable d,
+ int x, int y, Dimension w, Dimension h)
+{
+ uint_least16_t *gp = state->board.goal;
+
+ return redraw_tile(state, display, d, gp[0], gp[1], gp[2], x, y, w, h);
}
void x11_redraw_goal(struct app_state *state)
{
Display *display = XtDisplay(state->goal);
- Window goal = XtWindow(state->goal);
+ Window window = XtWindow(state->goal);
Dimension w, h;
int i;
XtVaGetValues(state->goal, XmNwidth, &w, XmNheight, &h, (char *)NULL);
- w /= 3; h /= 3;
+ for (i = 0; i < 9; i++)
+ redraw_goal_tile(state, display, window, i%3, i/3, w/3, h/3);
+}
+
+/* Render the goal area as the window's icon */
+void x11_redraw_icon(struct app_state *state, Widget shell)
+{
+ Display *display = XtDisplay(shell);
+ Dimension tilesz = ICON_SIZE/3;
+ int i, j, tile;
+
+ XColor colours[(TILE_MAX-1)*COLOUR_MAX];
+ unsigned long *icons[ICON_MAX];
+ void *wm_icon = NULL;
+
+ if (state->use_ewmh_icons && (wm_icon = ewmh_icon_alloc(icons))) {
+ Colormap cmap = DefaultColormapOfScreen(XtScreen(shell));
+
+ for (i = 0; i < TILE_MAX-1; i++) {
+ for (j = 0; j < COLOUR_MAX; j++) {
+ XColor *c = &colours[i*COLOUR_MAX+j];
+ c->pixel = state->tile_colour[i][j];
+ }
+ }
+
+ XQueryColors(display, cmap, colours, i*j);
+ }
for (i = 0; i < 9; i++) {
- uint_least16_t *gp = state->board.goal;
+ tile = redraw_goal_tile(state, display, state->icon_pixmap,
+ i%3, i/3, tilesz, tilesz);
+
+ if (wm_icon) {
+ XColor *c = &colours[(tile-1)*COLOUR_MAX];
+ ewmh_tile16(icons[ICON_16x16], c, i%3, i/3);
+ ewmh_tile24(icons[ICON_24x24], c, i%3, i/3);
+ ewmh_tile32(icons[ICON_32x32], c, i%3, i/3);
+ ewmh_tile48(icons[ICON_48x48], c, i%3, i/3);
+ }
+ }
- redraw_tile(state, display, goal,
- gp[0], gp[1], gp[2],
- i%3, i/3, w, h);
+ /*
+ * Clear and reset XmNiconPixmap otherwise it seems dtwm will not
+ * notice the changed icon.
+ */
+ XtVaSetValues(shell, XmNiconPixmap, None, (char *)NULL);
+ XtVaSetValues(shell, XmNiconPixmap, state->icon_pixmap, (char *)NULL);
+
+ if (wm_icon) {
+ Atom net_wm_icon = XInternAtom(display, "_NET_WM_ICON", FALSE);
+
+ XChangeProperty(display, XtWindow(shell), net_wm_icon,
+ XA_CARDINAL, 32, PropModeReplace,
+ wm_icon, EWMH_ICON_NELEM);
+
+ free(wm_icon);
}
}