# Copyright © 2022 Nick Bowler # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . AT_SETUP([_NET_WM_ICON tiles (16x16)]) AT_CHECK([ewmhicon 16x16], [0], [[/* XPM */ static char *icon[] = { "16 16 3 1", ". c #ff0000", "% c #00ff00", "+ c #0000ff", "....%+....%+....", "....%+....%+....", "....%+....%+....", "....%+....%+....", "%%%%%+%%%%%+%%%%", "++++++++++++++++", "....%+....%+....", "....%+....%+....", "....%+....%+....", "....%+....%+....", "%%%%%+%%%%%+%%%%", "++++++++++++++++", "....%+....%+....", "....%+....%+....", "....%+....%+....", "....%+....%+...." }; ]]) AT_CLEANUP AT_SETUP([_NET_WM_ICON tiles (24x24)]) AT_CHECK([ewmhicon 24x24], [0], [[/* XPM */ static char *icon[] = { "24 24 3 1", ". c #ff0000", "% c #00ff00", "+ c #0000ff", "++++++++++++++++++++++++", "+......%+......%+......%", "+......%+......%+......%", "+......%+......%+......%", "+......%+......%+......%", "+......%+......%+......%", "+......%+......%+......%", "+%%%%%%%+%%%%%%%+%%%%%%%", "++++++++++++++++++++++++", "+......%+......%+......%", "+......%+......%+......%", "+......%+......%+......%", "+......%+......%+......%", "+......%+......%+......%", "+......%+......%+......%", "+%%%%%%%+%%%%%%%+%%%%%%%", "++++++++++++++++++++++++", "+......%+......%+......%", "+......%+......%+......%", "+......%+......%+......%", "+......%+......%+......%", "+......%+......%+......%", "+......%+......%+......%", "+%%%%%%%+%%%%%%%+%%%%%%%" }; ]]) AT_CLEANUP AT_SETUP([_NET_WM_ICON tiles (32x32)]) AT_CHECK([ewmhicon 32x32], [0], [[/* XPM */ static char *icon[] = { "32 32 3 1", ". c #ff0000", "% c #00ff00", "+ c #0000ff", "++++++++++++++++++++++++++++++++", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+%%%%%%%%%%+%%%%%%%%%+%%%%%%%%%%", "++++++++++++++++++++++++++++++++", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+%%%%%%%%%%+%%%%%%%%%+%%%%%%%%%%", "++++++++++++++++++++++++++++++++", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+.........%+........%+.........%", "+%%%%%%%%%%+%%%%%%%%%+%%%%%%%%%%" }; ]]) AT_CLEANUP AT_SETUP([_NET_WM_ICON tiles (48x48)]) AT_CHECK([ewmhicon 48x48], [0], [[/* XPM */ static char *icon[] = { "48 48 3 1", ". c #ff0000", "% c #00ff00", "+ c #0000ff", "++++++++++++++++++++++++++++++++++++++++++++++++", "+++++++++++++++%+++++++++++++++%+++++++++++++++%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++%%%%%%%%%%%%%%++%%%%%%%%%%%%%%++%%%%%%%%%%%%%%", "+%%%%%%%%%%%%%%%+%%%%%%%%%%%%%%%+%%%%%%%%%%%%%%%", "++++++++++++++++++++++++++++++++++++++++++++++++", "+++++++++++++++%+++++++++++++++%+++++++++++++++%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++%%%%%%%%%%%%%%++%%%%%%%%%%%%%%++%%%%%%%%%%%%%%", "+%%%%%%%%%%%%%%%+%%%%%%%%%%%%%%%+%%%%%%%%%%%%%%%", "++++++++++++++++++++++++++++++++++++++++++++++++", "+++++++++++++++%+++++++++++++++%+++++++++++++++%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++............%%++............%%++............%%", "++%%%%%%%%%%%%%%++%%%%%%%%%%%%%%++%%%%%%%%%%%%%%", "+%%%%%%%%%%%%%%%+%%%%%%%%%%%%%%%+%%%%%%%%%%%%%%%" }; ]]) AT_CLEANUP