/* * Test board mask calculation functions. * Copyright © 2022-2023 Nick Bowler * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include "game.h" enum { display_width = 12 }; static void show_patterns(const char *name, uint_fast32_t func(int)) { unsigned long vals[5]; int i, row, labelw = display_width; for (i = 0; i < 5; i++) { printf("%*s", display_width-labelw, ""); labelw = printf("%2s(%d)", name, i); vals[i] = func(i); } putchar('\n'); for (row = 0; row < 5; row++) { putchar(' '); for (i = 0; i < 25; i++) { unsigned long val; val = vals[i/5]; vals[i/5] >>= 1; if (i && i % 5 == 0) printf("%*s", display_width-5, ""); putchar(val & 1 ? '@' : '.'); if (i == 24) putchar('\n'); } } } int main(void) { show_patterns("left", board_left); putchar('\n'); show_patterns("right", board_right); putchar('\n'); show_patterns("above", board_above); putchar('\n'); show_patterns("below", board_below); return 0; }