/* * Test app for _NET_WM_ICON formatting. * Copyright © 2022 Nick Bowler * * Use a fake colour scheme to generate an icon of the chosen size (16x16, * 24x24, 32x32 or 48x48) and display the pixels as characters. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include #include #include #include #include "motif.h" static const char *progname = "ewmhicon"; static void print_usage(FILE *f) { fprintf(f, "Usage: %s size\n", progname); } static const char sizes[][6] = { "16x16", "24x24", "32x32", "48x48" }; int to_size_enum(const char *arg) { char buf[8]; unsigned i; if (!strchr(arg, 'x')) { sprintf(buf, "%.3sx%.3s", arg, arg); arg = buf; } for (i = 0; i < sizeof sizes / sizeof sizes[0]; i++) { if (!strcmp(arg, sizes[i])) return i; } return -1; } static unsigned long icon_buf[48*48]; int main(int argc, char **argv) { void (*tilefunc)(unsigned long *, const XColor *, int, int); XColor c[COLOUR_MAX] = {0}; int size, x, y, w, h; if (argc > 0) progname = argv[0]; if (argc != 2) { print_usage(stderr); return EXIT_FAILURE; } size = to_size_enum(argv[1]); if (size < 0) { printf("%s: error: invalid size %s\n", progname, argv[1]); return EXIT_FAILURE; } switch (size) { case ICON_16x16: tilefunc = ewmh_tile16; w = h = 16; break; case ICON_24x24: tilefunc = ewmh_tile24; w = h = 24; break; case ICON_32x32: tilefunc = ewmh_tile32; w = h = 32; break; case ICON_48x48: tilefunc = ewmh_tile48; w = h = 48; break; default: assert(0); } c[COLOUR_PRIMARY].red = 0xffff; c[COLOUR_DARK].green = 0xffff; c[COLOUR_LIGHT].blue = 0xffff; for (x = 0; x < 3; x++) { for (y = 0; y < 3; y++) { tilefunc(icon_buf, c, x, y); } } for (y = 0; y < h; y++) { for (x = 0; x < w; x++) { unsigned long val = icon_buf[y*h+x]; int c = ' '; if (val == 0xffff0000) c = '.'; // primary else if (val == 0xff00ff00) c = '%'; // dark else if (val == 0xff0000ff) c = '+'; // light putchar(c); } putchar('\n'); } return 0; }