/*
* Test app for _NET_WM_ICON formatting.
* Copyright © 2022 Nick Bowler
*
* Use a fake colour scheme to generate an icon of the chosen size (16x16,
* 24x24, 32x32 or 48x48) and display the pixels as characters.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include
#include
#include
#include
#include
#include
#include "motif.h"
static const char *progname = "ewmhicon";
static void print_usage(FILE *f)
{
fprintf(f, "Usage: %s size\n", progname);
}
static const char sizes[][6] = {
"16x16", "24x24", "32x32", "48x48"
};
int to_size_enum(const char *arg)
{
char buf[8];
unsigned i;
if (!strchr(arg, 'x')) {
sprintf(buf, "%.3sx%.3s", arg, arg);
arg = buf;
}
for (i = 0; i < sizeof sizes / sizeof sizes[0]; i++) {
if (!strcmp(arg, sizes[i]))
return i;
}
return -1;
}
static unsigned long icon_buf[48*48];
int main(int argc, char **argv)
{
void (*tilefunc)(unsigned long *, const XColor *, int, int);
XColor c[COLOUR_MAX] = {0};
int size, x, y, w, h;
if (argc > 0)
progname = argv[0];
if (argc != 2) {
print_usage(stderr);
return EXIT_FAILURE;
}
size = to_size_enum(argv[1]);
if (size < 0) {
printf("%s: error: invalid size %s\n", progname, argv[1]);
return EXIT_FAILURE;
}
switch (size) {
case ICON_16x16: tilefunc = ewmh_tile16; w = h = 16; break;
case ICON_24x24: tilefunc = ewmh_tile24; w = h = 24; break;
case ICON_32x32: tilefunc = ewmh_tile32; w = h = 32; break;
case ICON_48x48: tilefunc = ewmh_tile48; w = h = 48; break;
default: assert(0);
}
c[COLOUR_PRIMARY].red = 0xffff;
c[COLOUR_DARK].green = 0xffff;
c[COLOUR_LIGHT].blue = 0xffff;
for (x = 0; x < 3; x++) {
for (y = 0; y < 3; y++) {
tilefunc(icon_buf, c, x, y);
}
}
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) {
unsigned long val = icon_buf[y*h+x];
int c = ' ';
if (val == 0xffff0000) c = '.'; // primary
else if (val == 0xff00ff00) c = '%'; // dark
else if (val == 0xff0000ff) c = '+'; // light
putchar(c);
}
putchar('\n');
}
return 0;
}