/* * X11 GUI for slide puzzle game * Copyright © 2022 Nick Bowler * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include #include #include #include "help.h" #include "motif.h" #include "motifopt.h" #include "game.h" #define PROGNAME "rrace" static const char *progname = PROGNAME; static const struct option lopts[] = { LOPTS_INITIALIZER, {0} }; static char * const default_resources[] = { "*game.height: 371", // 365 + 2*shadowThickness "*game.width: 498", "*game.XmFrame.shadowThickness: 3", "*game.XmFrame.shadowType: shadow_in", "*goalArea.leftOffset: 1", "*gameCanvas.background: #202020", "*gameNew.accelerator: CtrlN", "*gameNew.acceleratorText: Ctrl+N", "*gameExit.accelerator: CtrlQ", "*gameExit.acceleratorText: Ctrl+Q", NULL }; static void print_version(void) { printf("%s %s\n", PROGNAME, PACKAGE_VERSION); printf("Copyright (C) 2022 Nick Bowler\n"); puts("License GPLv3+: GNU GPL version 3 or any later version"); puts("This is free software: you are free to change and redistribute it."); puts("There is NO WARRANTY, to the extent permitted by law."); } static void print_usage(FILE *f) { fprintf(f, "Usage: %s [options]\n", progname); if (f != stdout) fprintf(f, "Try %s --help for more information.\n", progname); } static void print_help(void) { const struct option *opt; print_usage(stdout); putchar('\n'); puts("Options:"); for (opt = lopts; opt->name; opt++) { struct lopt_help help; if (!lopt_get_help(opt, &help)) continue; help_print_option(opt, help.arg, help.desc, 20); } putchar('\n'); printf("Report bugs to <%s>.\n", PACKAGE_BUGREPORT); } static Widget early_setup(XtAppContext *app, int argc, char **argv) { Widget shell; int opt; /* Check for --help/--version early (before X connection) */ opterr = 0; while ((opt = getopt_long_only(argc, argv, "", lopts, NULL)) != -1) { switch (opt) { case LOPT_VERSION: print_version(); exit(EXIT_SUCCESS); case LOPT_HELP: print_help(); exit(EXIT_SUCCESS); } } shell = XtOpenApplication(app, PROGNAME, NULL, 0, &argc, argv, (String *)default_resources, sessionShellWidgetClass, NULL, 0); opterr = optind = 1; while ((opt = getopt_long_only(argc, argv, "", lopts, NULL)) != -1) { switch (opt) { default: print_usage(stderr); exit(EXIT_FAILURE); } } if (argv[optind]) { fprintf(stderr, "%s: excess command-line arguments.\n", progname); print_usage(stderr); exit(EXIT_FAILURE); } return shell; } static struct app_state state; static void proc_exit(Widget w, XEvent *e, String *argv, Cardinal *argc) { XtAppSetExitFlag(XtWidgetToApplicationContext(w)); } static void proc_new_game(Widget w, XEvent *e, String *argv, Cardinal *argc) { game_reset(&state.board); x11_redraw_goal(&state); x11_redraw_game(&state); } static const XtActionsRec menu_actions[] = { { "gameNew", proc_new_game }, { "gameExit", proc_exit } }; static XtAppContext app_initialize(int argc, char **argv) { XtAppContext app; Widget shell; if (argc > 0) progname = argv[0]; shell = early_setup(&app, argc, argv); XtAppAddActions(app, (void *)menu_actions, XtNumber(menu_actions)); ui_initialize(&state, shell); x11_initialize(&state, XtScreen(shell)); game_reset(&state.board); XtRealizeWidget(shell); return app; } int main(int argc, char **argv) { XtAppMainLoop(app_initialize(argc, argv)); return 0; }