/* * 2ooM: The Master of Orion II Reverse Engineering Project * Routines for rendering LBX images to a GdkPixbuf. * Copyright (C) 2010 Nick Bowler * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include "render.h" #include "image.h" /* LBX images can have up to three palettes, with each superseding the last. */ struct lbx_colour palette_external[256]; struct lbx_colour palette_internal[256]; struct lbx_colour palette_override[256]; static void get_colour(unsigned char index, unsigned char out[static 4]) { struct lbx_colour *colour; if (palette_override[index].active) colour = palette_override + index; else if (palette_internal[index].active) colour = palette_internal + index; else if (palette_external[index].active) colour = palette_external + index; else colour = &(struct lbx_colour) { .red = 0xff, .blue = 0xff }; out[0] = colour->red; out[1] = colour->green; out[2] = colour->blue; out[3] = -1; /* opaque */ } int render_to_pixbuf(LBXimg *image, GdkPixbuf *pixbuf, unsigned frame) { unsigned char **framedata, **framemask, *outbuf; struct lbx_imginfo info; unsigned stride; lbx_img_getinfo(image, &info); assert(info.width == gdk_pixbuf_get_width(pixbuf)); assert(info.height == gdk_pixbuf_get_height(pixbuf)); framedata = lbx_img_getframe(image, frame); g_return_val_if_fail(framedata, -1); framemask = lbx_img_getmask(image); outbuf = gdk_pixbuf_get_pixels(pixbuf); stride = gdk_pixbuf_get_rowstride(pixbuf); for (unsigned i = 0; i < info.height; i++) { unsigned char (*px)[4] = (void *)(outbuf + i*stride); for (unsigned j = 0; j < info.width; j++) { if (framemask[i][j]) get_colour(framedata[i][j], px[j]); else px[j][3] = 0; /* transparent */ } } return 0; }