#ifndef LBXGUI_RENDER_H_ #define LBXGUI_RENDER_H_ #include "image.h" extern struct lbx_colour palette_external[256]; extern struct lbx_colour palette_internal[256]; extern struct lbx_colour palette_override[256]; int render_to_pixbuf(struct lbx_image *image, GdkPixbuf *pixbuf, unsigned frame); #endif