int i, x, y, z;
};
void bubu(void);
+
+/* Fake boxed */
+#define PACKAGE_TYPE_BOXED 1
+typedef void * PackageBoxed;
+
%}
%header{
/* this should be in the header, just under bubu prototype */
flags_type = Some:Flags,
link);
+ private PackageBoxed *prop;
+ property BOXED prop (nick="prop",
+ blurb="prop",
+ boxed_type=Package:Boxed,
+ link);
+ /* testing old semantics */
+ private PackageBoxed *prop2;
+ property BOXED prop2 (nick="prop2",
+ blurb="prop2",
+ boxed_type=PACKAGE_TYPE_BOXED,
+ link);
+
+
private int j;
public GObject * h;
public char *bleh;