X-Git-Url: http://git.draconx.ca/gitweb/gentoo-draconx.git/blobdiff_plain/d50e62f4038064e59e6983f4344907782865a686..9fb65849dc6e6a3acda6ef0e4354835938918c44:/media-libs/mesa/files/0001-i965-gen4-Fix-GPU-hangs-since-the-program-streaming-.patch diff --git a/media-libs/mesa/files/0001-i965-gen4-Fix-GPU-hangs-since-the-program-streaming-.patch b/media-libs/mesa/files/0001-i965-gen4-Fix-GPU-hangs-since-the-program-streaming-.patch deleted file mode 100644 index 2b385d2..0000000 --- a/media-libs/mesa/files/0001-i965-gen4-Fix-GPU-hangs-since-the-program-streaming-.patch +++ /dev/null @@ -1,40 +0,0 @@ -From 804995807dfea9cbdbd676e52b95d42715101913 Mon Sep 17 00:00:00 2001 -From: Eric Anholt -Date: Fri, 8 Jul 2011 15:30:48 -0700 -Subject: [PATCH] i965/gen4: Fix GPU hangs since the program streaming change. - -This was tricky. We were doing a use-before-initialize of -grf_reg_count, but the value usually got overwritten anyway -- when we -didn't have to do a relocation (typical), or on gen5 when we didn't -have relocations at all. - -Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38771 -Reviewed-by: Kenneth Graunke -(cherry picked from commit d03fdc4cdefdfdc5b59547945704c6037a5061c7) ---- - src/mesa/drivers/dri/i965/brw_vs_state.c | 2 +- - 1 files changed, 1 insertions(+), 1 deletions(-) - -diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c -index d5010a2..179ca19 100644 ---- a/src/mesa/drivers/dri/i965/brw_vs_state.c -+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c -@@ -47,6 +47,7 @@ brw_prepare_vs_unit(struct brw_context *brw) - memset(vs, 0, sizeof(*vs)); - - /* BRW_NEW_PROGRAM_CACHE | CACHE_NEW_VS_PROG */ -+ vs->thread0.grf_reg_count = ALIGN(brw->vs.prog_data->total_grf, 16) / 16 - 1; - vs->thread0.kernel_start_pointer = - brw_program_reloc(brw, - brw->vs.state_offset + -@@ -54,7 +55,6 @@ brw_prepare_vs_unit(struct brw_context *brw) - brw->vs.prog_offset + - (vs->thread0.grf_reg_count << 1)) >> 6; - -- vs->thread0.grf_reg_count = ALIGN(brw->vs.prog_data->total_grf, 16) / 16 - 1; - vs->thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; - /* Choosing multiple program flow means that we may get 2-vertex threads, - * which will have the channel mask for dwords 4-7 enabled in the thread, --- -1.7.3.4 -